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Old 12-22-07, 04:39 PM   #62
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Default Re: Crysis *NOT* optimized for Multi-Core, yet?

Originally Posted by m3dude
are u aware that bottlenecks can differ greatly depending on the workload? do you understand that the cpu and gpu each process different things? using your logic i could say all those games u listed are terribly optimized because they dont make full use of 8800 gtx in sli, but thats not the case, the bottleneck is just reversed in those games as compared to crysis

I understand what you are getting at,but anecdotal evidence suggest otherwise is all I am saying.

It can easily be argued either way.

I am a fan of the game,and bought a copy on launch day rather then pirate it.I am not trying to trash the game or Crytek at this point.

I am just suggesting that the 'ops' in the game for more then 2 cores is likely over stated by Crytek.Hopefully this will change in the future.
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