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Old 12-29-07, 04:15 PM   #7
Nanosuitguy
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Default Re: Tweaking Crysis with Gaco Retail_Tweak_Config_v1.0 Can it get any better on Vista

Quote:
Originally Posted by m3dude
lol, changing shadows to 2048, say goodbye to performance, even with sli. and u have a 3 inch monitor? no way in hell
Hes right, for once in a history. Shadows on 2048 will cost performance for sure, especially on ATI cards.Also increasing lightbeams to 300 cost more performance. Cant you read that this guy is after more performance? not more eye candy. I tried Cago's config but it didnt give me any better performance than running without cfgs on everything veryhigh. Basically i only got texturestreaming with his config. However i found a custom tweak on the net that gave me about a 10+ fps increase. And it still all those veryhigh settings remains.


Take a look, its worth trying out;

con_restricted = 0
sys_spec_GameEffects = 3
sys_spec_ObjectDetail = 3
sys_spec_Particles = 3
sys_spec_Physics = 3
sys_spec_PostProcessing = 3
sys_spec_Shading = 3
sys_spec_Shadows = 3
sys_spec_Sound = 4
sys_spec_Texture = 3
sys_spec_VolumetricEffects = 3
sys_spec_Water = 3
sys_budget_videomem = 512
sys_budget_sysmem = 2048
sys_physics_CPU = 0

r_MultiGPU = 0

r_TerrainAO_FadeDist=1
r_TexturesStreaming=0
r_TexAtlasSize=2048

r_Flares = 1
r_Coronas = 1
r_UseEdgeAA = 1
r_sunshafts = 1
r_colorgrading = 1
r_UsePom = 0
r_Beams = 3
r_BeamsDistFactor = 0.02
r_BeamsMaxSlices = 175
r_MotionBlur = 4
r_DepthOfField = 2
r_WaterGodRays = 1

e_water_ocean_fft = 1
e_water_tesselation_amount = 10
e_obj_quality=4
e_view_dist_ratio_vegetation = 45
e_view_dist_ratio = 60
e_view_dist_ratio_detail = 30
e_detail_materials_view_dist_xy = 4096
e_detail_materials_view_dist_z = 256
e_particles_lod=0.7
e_vegetation_min_size=1.5
e_gsm_lods_num=4
e_shadows_from_terrain_in_all_lods=0
e_shadows_max_texture_size=1024
e_vegetation_sprites_distance_ratio=1.2
e_lods = 1

es_OnDemandPhysics = 1
s_MaxChannels = 24
g_battleDust_enable = 1

q_ShaderGeneral=3
q_ShaderMetal=3
q_ShaderGlass=2
q_ShaderVegetation=3
q_ShaderIce=3
q_ShaderTerrain=3
q_ShaderShadow=3
q_ShaderFX=3
q_ShaderPostProcess=3
q_ShaderHDR=3
q_ShaderSky=2
q_Renderer=3
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