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Old 07-01-03, 08:50 AM   #1
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Join Date: Jul 2003
Posts: 2
Default GL_ARB_vertex_buffer_object

Hi There,

I was wondering if anyone had tried out the new(ish) GL extension GL_ARB_vertex_buffer_object..

Its apparantly supported by the new drivers..

glxinfo | grep ARB_vertex_buffer
GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,

anyway.. I tried implementing some stuff with this extension... and for some reason the FPS on my particular app almost quartered (went from about 75fps to 25 or so)..

Is this extension currently buggy in NVIDIAs latest drivers (1.0-4363)?.. or am I just doing something wrong?.. Is there any size for these vertex buffers that is 'too big' (is there an optimum size?).

By the way, I'm using a GF2GTS.

Anyone else tried it out? What kind of results have you gotten?

crazney is offline   Reply With Quote