Originally Posted by Nanosuitguy
Yes it does, because that high resolutions is not good for demanding games like crysis, if you are forced to play on 1920x1200 for example u have to lower some of the other settings. There are quite a difference between 1280x960 and 1920x1200 performance wise. Also, why even get a 24" widescreen? I think it sucks that u have to play it in the native resolution, really. 21" CRT monitors FTW...
I found Crysis playable at 1440x1080 (4:3 res for a CRT) with tweaked high settings in DirectX 9 with no AA and 8xAF, but I didn't play that far into it.
It was "pretty smooth" at 1280x960 with the same settings... but still not close to perfectly smooth. I didn't expect it to be though.
I just wish they would show some 3 Way SLI numbers with realistic graphics settings. People shooting for 30fps average in their benchmarks is worth absolutely nothing to me since I wouldn't play the game like that. That's why I stopped reading [H] reviews.
Maybe I'm just a freak but "smooth" movement looks a hell of a lot more realistic to me than smooth lines. You can crank up the settings all you want, but at some point you are no longer playing "real time"... you're watching a pre rendered scene from half a second ago. I prefer my games to be as far from that as possible.