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Old 01-28-08, 02:58 AM   #10
sharvin
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Join Date: Dec 2006
Location: brisbane
Posts: 271
Default Re: a Crysis map for High End Systems !

Quote:
Originally Posted by m3dude
this map is terribly designed, theres no reason to have 12 million polys per frame.
yeah but.. you think everything is crap
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