Originally Posted by m3dude
12 million polys per frame is terrible design no matter how u look at it. i dont think even the next generation of cards will have that level of vertex power. i was literally getting 5 fps on my very high end system at high settings.
You and everyone else. =P
It's a beautiful map, but I'm sorry, as much of a graphics wh0re as I am, the performance here is just inexcusable.
20fps is my limit with this game now with the new hardware I got over the weekend.
The main game @ all high settings runs fluid now, 32fps-62fps.
When I use the rc3 final hp ultra config, I avg 24-48fps, still playable with this game, never felt a game so fluid @ sucvh a low fps.
But this map, I think one spot, looking at a wall, I hit 8 frames. WHOO-HOO.
Point is, as nice as it looks, as fun as it may be, how much enjoyment can you get with it, lagging along?
Optimizations for teh win.