Originally Posted by mezkal
Yeah but this isn't actually gaming on the Wii, it's using the Wiimote in reverse fashion as a vector dimensional sensor to control and move throughout a 3D defined 'window' space.
See Johnny's other projects using the Wiimote, some are just fantastic and really show how a small, cheap consumer controller can be used to do a wide variety of jobs - most of which are normally done using much more expensive and complicated hardware.
Would you mind changing the thread title as it's ambiguous?
Change it to something like "True 3D gaming using the Wiimote as a sensor"
or how about wii head tracking....ha