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Old 01-30-08, 06:51 PM   #6
Join Date: Mar 2004
Posts: 15,488
Default Re: XBLive Limits causing issues for SF2HD

Originally Posted by |MaguS|
Seen those and thats irrevelant since those are using basic textures and are not 2D art precreated at 1080p resolution. Mind that those videos also have very simplistic low bitrate audio.

That was a poor comparison if you understood the technology behind their compression routine.

BTW if you liked those, check out the original website with many more projects.
i didnt really consider relative compression/textures/what not. i just wanted a good visual presentation with a ridiculously small size, and that was what came to mind

i was just saying that 150MB is a stupid limit, and quit crying and work around it. or, just dont release it. easy enough haha.
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