Re: Tomb Raider Underworld New Screens
The parallax (or is it displacement) mapping makes it look odd IMO. I'd like to see games use more higher geometry backgrounds than texture tricks for depth and detail.
Game still looks really good.
i5 3570k | Sabertooth z77 | GTX 680 (320.49) | 16GB DDR2 | Win7 x64 Pro