Originally posted by Hanners
You mean you don't play in psychedelic mode? You don't know what you're missing!
To be honest though, screenshots don't do the difference justice, it's hard to pick out - Only when you are actually moving around do the mipmap borders start to show (as I'm sure anyone like myself who used to own a Radeon 8500 and was forced to live with bilinear with AF will tell you!).
Depends on the game though Hanners. I don't notice mip map boundries at all in games like BF1942. In shooters like Quake/UT2003 it's definitely noticeable though.