Re: Age of Conan the first directx10 MMORPG?
Uhh..i saw the water in the mount demonstration.. it looked about as generic as yo can get. Buio, well then it fails even harder cause as I mentioned, players and enemies faded out at a pretty short distance. Honestly it didnt seem like they needed to though, it certainly wasn't chugging on a low frame rate, but as of now, I havn't seen anything DX10 about it.
Besides having dx10 features no longer excites me... bring me a game that has a DX10 engine from the ground up. ^^
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