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Old 07-15-03, 12:45 AM   #32
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Join Date: Jan 2003
Location: PA, USA
Posts: 18,844

Originally posted by AthlonXP1800
As mentioned at the site

It explained how to do it by modified Quake's CFG or INI file to change the resolution size to wide fit into 2 monitors.

I am sure here are lots of home made CFG and INI files on internet for dual monitors use in Quake and Half Life, same thing to Widescreen monitor support too.
nonononnon... I mean, HOW WOULD IT WORK?

Is your screen split in half, down the middle? If so, it would be almost impossible to play with a 3-4 inch line (monitor boarder\space between monitors) between the left side of your crosshair and the right side. I understand how some strategy games could do this, by having more menus\buttons on another screen, but when you start cutting images in half (3d images specificly), the whole multi-monitor idea just doesnt make sense.
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