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Old 07-15-03, 12:45 AM   #32
CaptNKILL
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Join Date: Jan 2003
Location: PA, USA
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Quote:
Originally posted by AthlonXP1800
As mentioned at the site http://www.planetquake.com/mhg/

It explained how to do it by modified Quake's CFG or INI file to change the resolution size to wide fit into 2 monitors.

I am sure here are lots of home made CFG and INI files on internet for dual monitors use in Quake and Half Life, same thing to Widescreen monitor support too.
nonononnon... I mean, HOW WOULD IT WORK?

Is your screen split in half, down the middle? If so, it would be almost impossible to play with a 3-4 inch line (monitor boarder\space between monitors) between the left side of your crosshair and the right side. I understand how some strategy games could do this, by having more menus\buttons on another screen, but when you start cutting images in half (3d images specificly), the whole multi-monitor idea just doesnt make sense.
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