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Old 03-13-08, 08:50 AM   #221
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Join Date: Oct 2003
Posts: 1,500
Default Re: Frontlines: Fuel of War

Originally Posted by NarcissistZero
I notice a difference with forced AA but certainly a minor one... the game seems to be jaggy no matter what you do. It is a DX10 game using Unreal3, so it should be capable, but... who knows.
164.44 here 4 aa looks real good
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