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Old 07-24-03, 12:16 AM   #50
digitalwanderer's Avatar
Join Date: Jul 2002
Location: Highland, IN USA
Posts: 4,944

Originally posted by StealthHawk
As for you continued assinine comments, there have been screenshots posted that weren't zoomed in at showed the issue perfectly. It is exactly this point that begs asking the question WTF Brent was thinking? He didn't post any shots that showed the issue clearly. Why not?

He didn't compare the gfFX UT2003 filtering hack with ATI's full trilinear. Again, why not? Is he just incompetent? Or did he want to make the issue look as much as a non-issue as possible?
Bent Justice is fitting right in at [T]....

(Ok, ok...I'm done now. )
[SIZE=1][I]"It was very important to us that NVIDIA did not know exactly where to aim. As a result they seem to have over-engineered in some aspects creating a power-hungry monster which is going to be very expensive for them to manufacture. We have a beautifully balanced piece of hardware that beats them on pure performance, cost, scalability, future mobile relevance, etc. That's all because they didn't know what to aim at."
-R.Huddy[/I] [/SIZE]
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