Originally Posted by |MaguS|
Why can't they build a system where it requires specific task for certain classes during group quests. DDO tried this but with the multiclassing it basically made many pure classes obsolete.
Unfortunately endgame raiding is about the only place that something like this exists, and even there most classes are marginalized into a fairly mundane and repetitive role - look at rogues in WoW for example. An entire aspect of their class is basically disregarded (stealth) in favor of pure damage output. The closest they ever came to using stealth in raids was to disarm the traps in BWL.