Originally Posted by Mike89
Dunno why but I'm still having problems with videos playing using any of the patches. I have to turn on use old FSAA for them to display. Every driver I have tried makes no difference. Dunno if I just have a software conflict somewhere or what.
It's a mystery.
I have tested the patch in several different systems (at home, from friends, ...) and no problems in any of them.
With 'useOldFSAAmethod = 0', the patch turns off the compatibility with the 'enhance in-game AA' option in the nVidia driver. The game will use more memory for the buffers & the speed will be a little slower.
Basically, the difference in the code of the patch is:
if (useOldFSAAmethod == 0)
pPresentationParameters->MultiSampleType = fsaaMode;
pPresentationParameters->Flags = 0;
pPresentationParameters->SwapEffect = D3DSWAPEFFECT_DISCARD;
I could try to compile several versions, with changes to those params, till we find the problem.