Originally Posted by Burnt_Ram
i noticed with beta 7 Half Life 2 uses 4 way alternate frame rendering while Counter Strike Source, and Day of Defeat Source use regular AFR? oh and im using 174.74
i dought its got anything to do with nhancer, but im curiuos why the two different methods for the same game/engine essentially.
4 way AFR is the same as AFR but it also works with more than 2 cards (4 in this case).
nVidia makes more and more games Quad-SLI compatible...