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Old 05-21-08, 01:30 PM   #5
SH64
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Join Date: Jul 2003
Location: Indiana
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Default Re: Phun Physics Benchmark!

Quote:
Originally Posted by CaptNKILL
I think this program has some problems with CPU usage.

I noticed that has some incredible slow downs some times, and it can't possibly be more complex than something like Gary's mod for Half-Life 2, which runs far better and is 3D.

I just ran your test and the lowest I hit was 13fps. Task Manager showed up to 67% CPU usage. Around 70% on core 0 and 60% on core 1.

The strange thing is, the simulation doesn't even have to be running for it to put a heavy load on the CPU.

This is a really cool program but I think the physics engine itself could be a lot better.

Something like this programmed with PhysX and GPU accelerated physics would be amazing.
Yeah i believe so .. its still interesting to see how it scales with different CPU's at difference speeds & configs!
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