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Old 06-06-08, 06:53 AM   #10
gigiita
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Join Date: Jan 2008
Posts: 17
Default Re: Is compat5x really needed ?

Quote:
Originally Posted by olivier69 View Post
% glxinfo | grep vendor
server glx vendor string: NVIDIA Corporation
client glx vendor string: SGI
OpenGL vendor string: NVIDIA Corporation

Yes, I've got the Mesa libGL, and I really don't have any difference with when I used the nvidia's one. Maybe I should diff the output of glxinfo with the nvidia libGL and the Mesa one, to see if my system supports less OpenGL extensions ?

I'm running 7.0. And without compat5x now
To me, equipped with a 7600 GS, the nVidia client gives me OpenGL 2.1.2 support, the SGI client gives only 1.4. Maybe a GeForce 4 MX can anyway support no more than 1.4 or 1.5.
I have performance drop if I use SGI client, but more important, I really miss some functions. For example, using Celestia with nVidia client gives me five render paths, including the newest OpenGL 2.0, using the SGI one gives me only three paths without 2.0.
What makes me think is the fact that you can run Linux applications. Here we are discussing from long time about troubles in the Linux emulation without understand where is the trick. It seems that on FreeBSD 7.0 Linux emulation and nVidia are somewhat incompatible, as anyone of us can run Linux 3D games, for example.
But you can, with an old 4 MX card. That's a master information!
Please, keep us informed about any news about your system.
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