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Old 07-31-03, 03:16 PM   #9
Nutty
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To be truthful, although ppl say this, the % time Carmack spent implementing the NV30 path is negligable to the man hours spent on the whole game.

Implementing the graphics API into the engine is such a small part in the grand scheme of game making, that it isn't really an issue to experienced 3d engine writers.
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