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Old 06-11-08, 07:29 PM   #1
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Join Date: Oct 2006
Posts: 326
Default Getting Anistropic Filtering to Work with Very High

I did a search but didn't find exactly what I was looking for. I know parallel occlusion mapping (POM) disables AF in game. I tried using the r_usePOM 0 to disable it and get AF working at Very High but this didn't work, and I don't want to drop shaders to High.

Anyone know what other command I need in addition to r_usePOM 0 to get AF to work? Thanks.
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