Re: Getting Anistropic Filtering to Work with Very High
Perhaps that explains then what I have been seeing. The ground textures look beautiful for what is prolly 8-10 feet in front of your character, then it seems to become extremely blurry.
I always thought my AF wasn't working or perhaps Depth of Field was killing it, and I was soon going to look into whether or not DoF can be adjusted.
But instead it is just the by product of no AF working on parallax?
Gaming Rig (Project: Sentinel Mark III)
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