Re: Getting Anistropic Filtering to Work with Very High
POM sucks down an average of 7~9 FPS at any given point. Turn it off and turn other options up and enjoy smoother game play. There are plenty of textures and surfaces detailed enough to not miss POM IMO.
Bascially, I notice the ground texture overall looks better without pom and with that extra AF than with pom on and blurry distant textures. Sure pom looks good up close but in my opinion, it's not worth the performance hit and blurry ground texture past it.
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