Originally Posted by Spoudazo
All UE3 games use Physx though, pretty much (except for Biostink and a few other titles).
Wrong, they used Havoc which supports multiple core CPUs. Which is why some UT3 based games tax 4 cores. Bioshock used another physics engine however.
To me PhysX isn't more important than getting 95% of the GTX 280 performance for $320. Gimme a 4870.