Re: How much GPU does PhysX use?
I wonder how the physx processing will impact the performance in any game in general.
if a game is taking say 100% for the GPU workload , what happens when the physx processing starts to kick in ? is there going to be any kind of processing distribution ? i.e. 70% of the GPU workload/SP's for graphics & 30% for physics .. ??
any impact on the performance/framerate ?
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