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Old 07-19-08, 10:59 AM   #80
walterman
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Join Date: Oct 2003
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Default Re: ByeBye GTX280, Hello 8800GTX

Perhaps i could code the SSAA manually in my patch. Render to a surface 2x2 times bigger than the screen resolution, and then shrink the surface with a shader to the screen size. But the performance will be horrible without hw support.
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