View Single Post
Old 07-19-08, 04:00 PM   #83
Ngemu Mod
Join Date: Jul 2003
Location: Fresno, CA
Posts: 1,886
Default Re: ByeBye GTX280, Hello 8800GTX

Originally Posted by Xion X2 View Post
I've never used supersampling since most hardware I've had took such a significant hit in performance with it. And running the 48** series--I don't see why it would be needed, anyway. With Edge-Detect (24xAA) set in the driver, there isn't a jagged edge on anything. And I'm averaging over 60fps on Oblivion in Crossfire with 24xAA, 16xAF, and quality adaptive(transparency) AA with all settings maxed, including grass.
The nature of Super Sampling means it will also affect textures where as Multi sampling and even Transparency/Adaptive AA will not. It's largely memory bandwidth limited, but I do wonder how a GTX280 handles it since it does have quite a bit of bandwidth. Far more than the previous cards. 2xGTX280 SLI would probably be far more adept at it though. And because SS affects the whole scene, it will affect Alpha Textures making AAA/TAA a bit redundant.

Nvidia cards have up to 16xSSAA, but that's a setting that's not needed in most situations unless you're doing 3d rendering. The subjective edge AA benefits at higher resolutions are very small, but that's the case with any form of AA. The benefits to textures and Alpha textures however can be noticed more easily.
[i7 2600k @4.4ghertz][2x4 GB DDR3 1600][EVGA GTX570 1.280GB SC][EVGA GTX460 physx][Asrock Extreme7 Gen3 Z68][2xSeagate 160 Gb SATA HD raid0][Seagate 250 GB SATA2 HD][Sony Bravia 40' 1080p LCD HDTV][NEC 3520a DVD+-DLw][Windows 7 Ultimate x64][Rosewill 1000w]
fivefeet8 is offline   Reply With Quote