Originally Posted by CaptNKILL
I have triple buffer and vsync forced with D3D Override and it seems to work in all of my games on Vista Ultimate x64 with SP1.
STALKER is also fine.
I actually haven't had a problem with vsync and triple buffering since Bioshock.
But I meant without
Just vSync set to "Always on" in the nVidia CP and see if that works. But you have to be Vista SP1.
Can anyone test WITHOUT Rivatuner and or D3DOverider running just using nVidia CP in Call of Juarez or The Witcher?