Re: Is forcing vSync working in Vista SP1 now?
It seems with the ATI CCC that I need D3DOverrider to envoke vSync in a few of the games that don't support it under Vista.
I wonder. If nVidia can force it, why can't ATI? I ask because it is true that Vista changed vSync aparently so that normally you cannot change vSync behaviour unless the game actually supports it within the game itself.
If nVidias CP and D3DOverrider can force it, ATI should be able to as well. Unless they somehow are afraid of crossing Microsoft?