Originally Posted by Medion
Forced Vsync - Does not work on UT2004, so I need D3D OverDrive
Forced Triple Buffering - Does not work in Need for Speed Most Wanted, supposedly this one is still OpenGL only.
Due to those two games, I still use D3D Overdrive.
I am guessing that it's a 6 of this and half dozen of the other scenario where to get vSync forced across the board, D3DOverrider is required regardless of brand.