Do the linux drivers support hardware T&L? I was recently benchmarking UT2003 in windows vs. Linux. Linux is behind about 10-15%. I was thinking about some of the reasons why. I am not even sure if UT2003 is using hardware T&L but still I would like to know if linux can take advantage of hardware T&L. I read someone say that T&L is supported transparently in openGL since 1.0. So if your card uses openGL and has hardware T&L then by default the game will use hardware T&L. I don't understand how that could be. I would like someone to enligthen me on this.