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Old 08-24-08, 11:06 AM   #84
Teh lazy swede
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Join Date: Mar 2008
Location: Svea
Posts: 1,982
Default Re: Crysis CPU/GPU benchmarks, post your's

FearMeAll is right. The pixels doesn't get compressed as it does on CRT monitors when you raise the resolution. The difference between 1024x768 and 1600x1200 is phenomenal on my 21" CRT in games like crysis. And at maxres 2048x1340 it looks amazing, very sharp and detailed, no need for AA, but the performance hit is huge.

Originally Posted by XDanger View Post
methinks he meant 19"CRT

LCD's show up very blocky and require more AA like he said

I tried a low resolution LCD once ,I gave it away.

LCD needs a very high native resolution without AA.
No i mean LCD... The pixels stay the same size but as the screen is bigger you need more pixels to fill out the native resolution. In both cases you dont compress the pixels as you do with CRT monitors when you up the res.

And even big LCD's like 24" and 30" needs AA at their native res. IT doesn't get better only because the monitor is bigger. If you could run at 1920x1200 at a 20 or 22" sized LCD it would be kickass, but LCD's doesn't work that way.

Edit, i found a 22" LCD that does support 1920x1200. Its the Lenovo L220X! Awesome
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