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Old 09-11-08, 01:03 PM   #374
Jonelo
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Join Date: Mar 2006
Posts: 3,181
Default Re: Stalker Clear Sky

Quote:
Originally Posted by nutcrackr View Post
Ok few questions

1) Is it normal to have lots of ammor in the stashes at bases and at the points you control? Eg 200-300 of about 10 ammo types, perhaps a few medkits, anti rad stuff? Is this a bug with the 1.01 version?

2)Underground sections where are they? Is there any, how many, how long, etc... (Btw I'm just doing Garbage atm)

3)Anyway to turn down the enemy nade PRECISION from 99% to about 50 ish, or damn well turn it so you get more than a micosecond before it blows up, good lord.

Edit: **** this, the game is crashing every 10 minutes now, talking to an NPC, crash. GSC what a waste.
Maybe is this . Is a great bug , not is fixed in the first patch for the multilenguage version . The fix is in the 1.504 pacht for the russian version. Find you in the log file , the last lines in Users\Public\Documents\STALKER-STCS\logs

This bug causes crashes continuously , it is impossible to play the game when it occurs, you can not move around the map.

With this fix, I have only some crashes , only one every two or three hours

Quote:
Expression : m_available_count
Function : CID_Generator<unsigned>::tfGetID
File : e:\priquel\sources\engine\xrgame\id_generator.h
Line : 92
Description : Not enough IDs

My game is patched and I have the translation. I have no clue what could be causing this that I could fix because it seems the engine just ran out of ids.
---END QUOTATION---

That's a known bug caused by the never ending spawning of massive amounts of ammo in the crates around every base and camp.all that ammo eats up all the object ID's if left unchecked

this fix forcefully removes the excess surplus of ammo and only leaves a set minium amount left in them every time you save thus freeing up ID's needed.

http://www.sendspace.com/file/x8zavc

add the gamedata folder to your main CS install and if you have not already done so set the fsgametx up to use the gamedata. every time you save from then on in will free up the ammo caches and prevent the game from running out of ID's

I forget right now who the author of the fix is.Found it on a Russian forum.
The game only has one underground in Agropom . One part is new in this underground
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