Yes, yees captn... But you see, crytek chose this type of texture lookup to gain performance. And this lockup doesn't support AF. Crytek said they'll consider to discuss this and maybe implement a fix for it in the future. But they couldn't promise anything. Once again it's all about gaining performance, crysis is demanding as it is, but it would have been nice with a way to enable it so it worked for those with very-highend machines with SLI or crossfire.
I agree, it sucks to be having to disable POM to get sharp texture in crysis and warhead. But i can't really stand blurry ugly textures therefor am good with the regular bumpmapping and normal mapping there is.
Here's how the nice textures goes to hell in warhead thanks to POM: