Originally Posted by FastRedPonyCar
The FOV is actually fine for Crysis IMO. It properly displays the widescreen resolutions without any visual distorting. Seems that ALL FPS games though have some degree of fish eye bubble going on more at the edge of the screen than anything and whether or not that's just a product of the FPS view itself or some unavoidable problem that has just plagued engine after engine but I know that in crysis, you're not missing out on unused screen realestate like what happend with bioshock.
It didn't happen to Bioshock. The developers have told us that they intended for the widescreen FOV and that the 4:3 was the deviation from the design, thereby the widescreen was not cropped