Re: Why did NVIDIA skip the revision of Direct X 10.01 on their 9800 GTX/GX2/GTX 260/
I don't see what the big deal is. Games are still designed with DX9 as the primary API with DX10 being mainly an add-on or alternative for what amounts to a fairly small percentage of the overall gaming market. DX10 likely needs to become more mainstream before we see a real push for anything else that would amount to DX10.1 being something substantial beyond a marketing gimmick or niche that can be applied to a few games.
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