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Old 09-25-08, 10:04 PM   #33
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Join Date: Sep 2006
Posts: 2,261
Default Re: Why did NVIDIA skip the revision of Direct X 10.01 on their 9800 GTX/GX2/GTX 260/

Nvidia skipped DX10.1 for the same reason game companies don't make tons of DX10 games. Consoles are DX9-esque, so games that are made for the PC are usually made for a console first as their target platform, and/or if the game is made for PC, it is targetted at older spec PCs, not new SDKs and new tools. That and DX10 is C# whereas 99% of games run on C++, and then there's another layer of PS3 you have to fiddle with.
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