Originally Posted by jeffmd
Adding xp incentives to play an underdog instead of fixing the reason why people don't play it (ie its not powerful enough or its not fun) is one sign of a game on its way to failure.
I don't agree with this at all. It's an incentive, not a permanent change. WoW did absolutely nothing when Alliance outnumbered Horde by larger margins than in this game. At least Mythic is doing something early in the game life. This game is based on RvR and balance is needed to have good gameplay. The biggest reason people rolled Destruction is because they have more of the 'cool factor'. The classes between the factions are balanced enough.