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Old 10-09-08, 04:01 PM   #31
MaXThReAT
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Join Date: Jul 2004
Location: EARTH
Posts: 1,862
Default Re: Official Brother in Arms Hells Highway thread

I've been poking around the game files and found this.
C:\Users\NAMEHERE\Documents\My Games\BIA Hells Highway\SumacGame\Config SumacEngine.cfg

Quote:
[SystemSettings]
StaticDecals=True
DynamicDecals=True
DynamicLights=True
DynamicShadows=True
LightEnvironmentShadows=True
CompositeDynamicLights=False
DirectionalLightmaps=True
DepthOfField=True
Bloom=True
QualityBloom=True
Distortion=True
DropParticleDistortion=False
SpeedTreeLeaves=True
SpeedTreeFronds=True
OnlyStreamInTextures=False
LensFlares=True
FogVolumes=True
FloatingPointRenderTargets=True
Trilinear=False
OneFrameThreadLag=False
UseVsync=True
UpscaleScreenPercentage=True
Fullscreen=True
AllowD3D10=False
EnableHighPolyChars=False

SkeletalMeshLODBias=0
ParticleLODBias=0
DetailMode=2
ShadowFilterQualityBias=0
MaxAnisotropy=4
MaxMultisamples=1

MaxShadowResolution=2048
Allowing DX10 results in a crash with some errors for me but I thought I would post it, maybe someone can figure it out. Kinda makes me mad they say the game has DX10 with noticeable differences but fail to mention it's not out of the box. Kinda lame but still a fun game.
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