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Old 10-13-08, 12:49 PM   #78
walterman's Avatar
Join Date: Oct 2003
Posts: 1,525
Smile Re: Why did NVIDIA skip the revision of Direct X 10.01 on their 9800 GTX/GX2/GTX 260/

Originally Posted by restore liberty View Post
... nvidia and ati aren't too keen about making new feature sets more than every 18 months, just increasing performance; for people like me, who couldn't give a rats ass less about more unnecessary performance, that sucks, but i'm in the minority, like always.

anyway, the real question is: why didn't nvidia make a 100% compatible aa mode with much better quality than msaa/csaa?

To enjoy the SSAA or Combined modes, you need a monster gfx card. SSAA is virtually compatible with any rendering technique, and offers superior texture filtering quality. The problem is the speed. I hope to see a 512bit GDDR5 monster not so far
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