Quote:
Originally Posted by ChrisRay
How many people here have experimented with multi clocking with SLI? Just a flexibility feature that sometimes can be useful. Since you can mix and match different vendors nowadays and different clocked boards. You can run a handful of SLI clocks nowadays. Useful if one card will overclock higher than the other. There are slight benefitsto doing this performance wise. Much like SLIng a 9800GTX with a 9800GTX +.
But my GTX 260-216 running with 2 260- 192's running different shader clocks is just an example. Lots of flexibility here.
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That's awesome. I didn't know that SLI worked with different clock speeds and numbers of shaders.