4363 driver, minion.de patch, 2.6.0-test4 kernel = eats all resources :(
Previous to successfully using 2.6.0-test3 and minion.de's patches for the nvidia drivers, I had no problems at all running America's Army with my geforce 4 ti4200 on my VIA KT266 motherboard. When test4 came out, I patched the 4363 drivers with minion.de 2.6.0-test4 patch. There were no errors that I could see from the patch, or during nvidia kernel module compile. My computer, with the test4 kernel, booted and loaded the nvidia module just fine. So I went ahead and loaded Americas Army for linux, and noticed that the hard drive was grinding away, and did that for quite a while. I ssh'd to the machine and noticed that there was no available swap or ram. I killed America's Army process and immediately all swap space was freed, as well as the RAM. This had never occurred before while running the game, or with previous versions of the 2.6.0-test series.
My configuration file for the kernel was identical to 2.6.0-test3. So the only differences were the patches for the nvidia drivers, and the kernel itself.
Has anyone else experienced this problem, or anything similar to it doing other things, after upgrading to 2.6.0-test4 and using the patches for the nvidia drivers?
I realize the patches are experimental and not officially supported, I just want to make sure that any problems that might exist don't make it into a final version when 2.6.0 goes gold.
Thanks, and please post if you are experiencing these symptoms.