what are the trade-offs of the opengl driver?
In the current releases, there are the stable and beta... those make sense.. and then there is then openGL driver...
Just wondering why someone would/not choose that... does it offer everything that the other drivers do, or different? ie. are there any downsides?
is this in an FAQ somewhere (I did a few searches and didn't come up with a clear cut answer)
(and if not, could it be?)
Just wondering what I would gain/lose by trying the openGL version.