Quote:
Originally Posted by Thunderbird
Though 180.10.12 is also very useful now for normal users. As of Wine 1.1.11 we take advantage of some of the new extensions introduced in 180.10.12 namely ARB_texture_rg which makes hdr floating point formats (r16f, r32f ..) way more efficient and this can boost performance a lot in more modern games.
|
On my Geforce Go 7600 I have the aditional extensions GL_ARB_map_buffer_range and GL_EXT_texture_swizzle.
Is this ARB_texture_rg limited to geforce >=8 or is it the same as GL_ARB_map_buffer_range ?