Re: New screens from Operation Flashpoint 2: Dragon Rising
Flashpoint wasn't popular for it's beauty, it was for it's gameplay. I remember online gaming is a custom level with some friends.
We got in a littlebird and flew low for about 5-10 minutes up a coastline, dropped in, and moved up slowly towards a town, on the outskirts of the town was a gas station and a house which we'd use as a staging ground for our assault. Our target was inside an embassy ish looking building near the center of town, once we took him out, we had to escape, we'd steal some vehicles and proceed to the next little town down the road.
A single successful play through would take us like 2 hours. If it can run a little smoother than the original, I don't really care if it still looks ugly. It was nothing but fun.