Originally Posted by mailman2
How was microstutter addressed? Cause the 9800GX2 was the worst performing card in real world apps I've ever owned, sure it benched great but it sucked in games. Can't see these being any different.
To be honest this was the very first thing I tested for.
For some reason World in Conflict just hated the 9800GX2's, and they performed pretty poorly, (likely due to 512MB framebuffer) So this was practically the first game I loaded up, and I am happy to report no microstuttering at all