Originally Posted by LordJuanlo
It's already hard enough to get 60 fps with vsync in most games, now imagine to get 120 or even 240!!!
Dunno if that matters though, for stereoscopic I mean.
As long as it can switch camera at 120hz to sync with each eye shutting and opening at 60hz.
It prolly doesnt matter if a new frame has been rendered at every switch, or if its an old one, as long as it switches.
AFAIK it works by switching between 2 parallell cameras and alterating left and right eye to sync so the left eye opens for the left camera and right eye opens for the right camera.
Sounds to me like it doesnt require the framerate to be in sync with that.