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Old 02-02-09, 02:15 PM   #354
B0ne
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Join Date: Dec 2008
Location: England
Posts: 248
Default Re: Oblivion PC Initial Gameplay / Performance Impressions

The next TES needs to be super complex in terms of story, not like 3 pre-determined endings to every quest; but instead branching events caused by the player/NPCs that effect small variables that change the overall outcome. Would be super hard to do but possible if they fully used quad cores.

Need more voice actors as well.
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