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Old 02-02-09, 03:53 PM   #355
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Join Date: May 2005
Posts: 17,982
Default Re: Oblivion PC Initial Gameplay / Performance Impressions

Originally Posted by B0ne View Post
The next TES needs to be super complex in terms of story, not like 3 pre-determined endings to every quest; but instead branching events caused by the player/NPCs that effect small variables that change the overall outcome. Would be super hard to do but possible if they fully used quad cores.

Need more voice actors as well.
QFT and +1.

EVERYTHING about the next TES needs to be more... dynamic. Not sure if "dynamic" is the right word for what I'm after though... can't think of a better one.
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