Originally Posted by zander
Was the nvidia-bug-report.log file generated after the problem occurred? I'm not aware of fundamental problems with large memory configurations, they are not uncommon on Linux/x86-64 (a number of our customers use 16GB and 32GB configurations, for example).
No...I booted up with 8GB enabled and generated a log. I'll post a bug report after a slowdown or crash when I get home from work.
One thing though.. If I stop the 3D application (CS 1.6), and then restart, I get another 2 min before the slowdown/corruption occurs.